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Daniyal
Daniyal
3D Environment Artist | Level Designer
Gujranwala, Pakistan

Summary

Senior 3D Artist & Level Designer — Creating game environments from initial blockout and gameplay layout through final production, including player navigation, visual guidance, lighting, baking, optimization, and engine implementation.

Skills

Level Design3D ModelingEnvironment ModelingUV MappingTexturingPBR TexturingArt Direction3D Environments ArtBlockout artGameplay navigationunity & unreal engine implementationShaders artTechnical ArtOptimizationProblem solvingPBRGame-Ready Asset CreationGameplay Layout

Software proficiency

Blender
Blender
Illustrator
Illustrator
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity
Marvelous Designer
Marvelous Designer
Ai
Ai
Character Creator
Character Creator

Experience

  • Lead 3D Artist at Rover play studio
    Lahore, PK
    January 2026 - Present

    Lead 3D art and level design across multiple game projects.

    Created environments from blockout to final game-ready production.

    Designed layouts, gameplay flow, navigation, and visual guidance.

    Managed lighting, baking, optimization, and engine implementation.

  • Jounier 3D Artist at Edge Game studio
    Lahore, PK
    March 2021 - September 2022

    Progressed from Intern to Junior 3D Artist.

    Created game-ready assets and environments for multiple projects.

  • 3D Generalist at Million Players
    Gujranwala, PK
    November 2022 - December 2025

    Independently handled 3D art and level design across projects.

    Built game environments from blockout to final production.

    Designed layouts, player paths, navigation, and gameplay spaces.

    Managed modeling, texturing, lighting, optimization, and engine setup.